DyllonStej Gaming
DyllonStej Gaming
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[TAS] RHDC.ppt in 3:38.96
Funny story, this hack refused to work for me despite setting all the graphics options and stuff correctly, and then it just... decided to work today. So I TASed it in a single day before the emulator changed its mind.
RHDC.ppt is a Super Mario 64 ROM Hack (I'm not kidding, romhacking.com/hack/rhdc.ppt ) where you play as an extremely caffeine dependant office worker, forced to slog through a boring corporate presentation... that has a Super Mario 64 engine built into its slides.
There's two layers of gameplay going on at once, where you both control Mario in his quest to get all the Power(point) Stars and end the presentation, and the office worker so he doesn't fall asleep and get fired. You're intended to watch your energy level and refill your cup of coffee when it runs low, but thanks to a glitch (Drinking out of your cup the instant a coworker steals it), you get infinite coffee, which means you only need to visit the coffee machine once at the start of the game.
As for the actual Mario portion, it's SM64 locked to 2D (Well, 2.5D; Mario's angle can be facing into the foreground or background, which is helpful in certain sections). Thanks to TAS capabilities, many of the slides are completed with (probably) unintended solutions, and another glitch allows two of them to be outright skipped completely.
Slide 1
Sliding all the way down the paint brush and jumping at the end lets us barely reach the second bar, after which I double-triple jump dive to the star.
Slide 2
A simple long jump followed by a series of first-frame wall kicks reaches the star easily.
Slide 3
The moving bar graph makes movement a bit cumbersome here, but I'm still able to triple jump dive up to the star instead of doing movement below.
Slide 4
The first instance of complete cheesing with the glitch; Mario is considered to be on the ground for one single frame after the star dance animation is completed, which allows him to do a midair jump if the new slide's spawn point is high up in the air (I'm calling this the Spawn Jump exploit). It happens that I'm able to jump right up to where the star is, skipping the rest of the slide.
Slide 5
Unfortunately, I can't cheese this one, and I'm forced to wait for stage cycles. I do manage to skip another long period of waiting by accessing a glitched portion of the last circle (Which acts as water despite being orange) thanks to conserving speed with a slide kick.
Slide 6
A simple path with a moving red line graph to impede progress; I do another triple jump dive to get to the star without having to deal with it.
Slide 7
In contrast to the original game, jumping off of platforms that are also moving here give you a proper momentum boost; I do a super triple jump on the second bar to launch all the way to the end.
Slide 8
Another slide heavily impeded by stage cycles; I'm barely able to make it to the middle of the slide in time (As seen by the bar pushing me to the right), but I have to wait regardless.
Slide 9
Another momentum boosted triple jump (Followed by a momentum boosted dive) to reach the star
Slide 10
The Spawn Jump Exploit unfortunately doesn't make it to the very top of the slide, so I have to fall down and complete it "normally" (Which involves a triple jump wallkick to skip it anyway).
Slide 11
You have to enter the door to reach the rest of the slide, as the upper corner is bounded by walls and stuff. Otherwise simple platforming.
Slide 12
You can't just use the trampoline to reach the star on the left, as the developers foresaw this and put an invisible ceiling there. I'm still able to cheese it without using the yellow trampoline by placing the red one right at the edge.
Slide 13
A slide with a slide. I slide on the slide until I reach max speed, and jump straight into the star.
Slide 14
Thanks to the Spawn Jump Exploit also conserving speed, I'm able to do a super jump to skip this slide too.
Slide 15
This one is four mini-slides, of which I do unintended strategies for three of them.
Slide 16
I stand on the buttons for as little time as possible so that I'm barely able to make it to the star.
Slide 17
By doing a very precise triple jump dive to grab the red trampoline, I'm able to bring it to the second platform without needing the yellow one.
Slide 18
Similar concept to Slide 16.
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Become a member! (If you want): ua-cam.com/channels/ngaLL0QDbsAGYj7zsB8o_Q.htmljoin
Check out my Patreon! www.patreon.com/DyllonStej
My Discord Server: discordapp.com/invite/T7rZqbm
My Side Channel: ua-cam.com/channels/L_aWcJRBfVKqn1QnYJyt4g.html
Twitter: DStejGaming
My Project M/Brawl Mods: www.dropbox.com/sh/67ce97vfa4xh9pn/AAAILWUMsqJ1I9NxHLwpsvaCa?dl=0
Переглядів: 2 911

Відео

[TAS] Golf With Your Mario in 57.63s
Переглядів 4,4 тис.12 годин тому
TASVideos Submission Link: tasvideos.org/9139S In which a member of TASVideos staff (Hi Spikestuff) said "Hey, you've been on a SM64 streak recently, wanna help improve the recent Golf With Your Mario submission?" and I said "Sure why not". Saves a number of seconds over the first submission through spending less time on almost all shots, and crucially saves an entire stroke by getting a Glitch...
[TAS] Peach's Fury in 5:27.53
Переглядів 7 тис.День тому
Peach's Fury is a ROM Hack made by Kaze Emanuar, released in 2022. Amidst a single giant, sprawling level, you're tasked with collecting 25 stars after you got drunk and used all of Peach's money to buy pizza and pasta (Or so she says). Alongside Mario's usual bag of platforming tricks, he gets a few new mechanics including being able to dive out of a ground pound, and triple jump after a groun...
[TAS] Desert Mario 64 (BLJ Hack) in 13:38.47
Переглядів 7 тис.День тому
Visual time of 13:39.77, due to lag, again. In the premieres of the Desert Bus 64 TASes I've made, many people have asked questions along the lines of "Are there any spots you can BLJ in?" or "How fast could this be done with BLJs?" among others. In the standard hack, unfortunately, no BLJ spots exist; the road is completely flat, and any off-road structures are inaccessible because of invisibl...
[TAS] Desert Mario 64 in 6:32:14.40 (Yes, seriously)
Переглядів 34 тис.14 днів тому
Visual time of 6:32:22.33 due to lag and other things. The input file itself saves just over nine seconds in comparison to the previous TAS I made a few years ago, by hyper-optimizing the slidekick movement down to exact floating point numbers. Desert Mario 64 is a Super Mario 64 ROM Hack created by Kaze Emanuar that replicates the gameplay of Desert Bus in the style of Super Mario 64. In this,...
[TAS] Interdimensional Slider 64 in 3:34.70
Переглядів 4,9 тис.21 день тому
This hack is really cool, especially with the final star's level which is *sick*. (Link: romhacking.com/hack/interdimensional-slider-64 ) Requested by Dr. RNG, who made a preliminary TAS of this a few weeks ago. I managed to find a number of improvements, specifically better skips in the first and last "true" levels. Peach's Secret Slide Starts off as the standard slide, but then turns into a h...
[TAS] Mario breaks EVERY BONE IN HIS BODY 64 in 2:08.20
Переглядів 16 тис.21 день тому
This ROM Hack (Link: romhacking.com/hack/mario-breaks-every-bone-in-his-body) is effectively a Super Monkey Ball hack in disguise, as it completely replaces Mario's regular platforming capabilities with rotating the entire level with the control stick, just like Super Monkey Ball. A LOTAD like you'd never believe because of how utterly insane ragdoll physics Super Monkey Ball is in terms of bru...
Squidward and the Band Geeks in The Subspace Emissary
Переглядів 12 тис.28 днів тому
I like how this one turned out. - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - Become a member! (If you want): ua-cam.com/channels/ngaLL0QDbsAGYj7zsB8o_Q.htmljoin Check out my Patreon! www.patreon.com/DyllonStej My Discord Server: discordapp.com/invite/T7rZqbm My Side Channel: ua-cam.com/channels/L_aWcJRBfVKqn1QnYJyt4g.html Twit...
[TAS] The Backrooms 64 in 1:43.23
Переглядів 24 тис.Місяць тому
Final input time of 3024 frames (1:40.80), ending input slightly early after falling towards the final exit. Unlike the last ROM Hack TAS, I was able to properly fix the whole Input Lua script, which allowed me to actually optimize stuff. - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - Become a member! (If you want): ua-cam.com/c...
[TAS] Shotgun Mario 64 - 0 Stars in 1:40.00
Переглядів 14 тис.Місяць тому
Input file time of 2958 frames/6007 VIs (1:38.60 and 1:40.12 respectively), video timeline says otherwise. LOTAD, due to the hack changing RAM values around that makes the Match Input lua script not work properly (I was able to re-find some values, but the script was still incomplete). Key improvements include getting the stair BLJ after clipping through the floor at the upstairs section (Which...
Spongebob, Patrick, and Sandy at Shadow Moses Island
Переглядів 45 тис.Місяць тому
Well, this took a while. - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - Become a member! (If you want): ua-cam.com/channels/ngaLL0QDbsAGYj7zsB8o_Q.htmljoin Check out my Patreon! www.patreon.com/DyllonStej My Discord Server: discordapp.com/invite/T7rZqbm My Side Channel: ua-cam.com/channels/L_aWcJRBfVKqn1QnYJyt4g.html Twitter: tw...
Spongebob and Sandy on Hyrule Temple
Переглядів 49 тис.2 місяці тому
Spontaneous idea made over the course of a few hours last night. The rim lighting present in the other Spongebob edits couldn't be done here because of Sandy's helmet, which was already a pain to get the transparency proper originally. I did also try to get the damage counters and such, but Dolphin didn't want to dump the textures properly so I just gave up. - - - - - - - - - - - - - - - - - - ...
[TAS] Dragon Ball Z Budokai Tenkaichi 3: Dragon History any% in 40:39.07
Переглядів 23 тис.2 місяці тому
In which, despite previously calling this a "horrible idea" ua-cam.com/video/3AvssarlEYo/v-deo.html , I ended up doing it anyway just to see what was possible. This beats the current RTA WR by about 10 minutes and 55 seconds when adjusting for timing differences, achieved through extremely heavy amounts of CPU manipulation to get them to act stupid all the time (Despite setting the difficulty t...
[TAS] Pokemon Conquest in 1:10:02.01 (any% no passwords)
Переглядів 5 тис.2 місяці тому
Actually managed to complete a TAS of this unlike my last attempt six months ago, despite once again encountering a (smaller) amount of conflicts with routing in TAS vs RTA. Self-admittedly rushed near the end, contemplating if I should submit to TASVideos. Pokemon Conquest is a tactical RPG crossover with the Nobunaga's Ambition series, released for the Nintendo DS in 2012. The primary fights ...
Beating The Subspace Emissary in UNDER ONE HOUR! (Super Smash Bros. Brawl TAS Speedrun)
Переглядів 39 тис.3 місяці тому
Beating The Subspace Emissary in UNDER ONE HOUR! (Super Smash Bros. Brawl TAS Speedrun)
The Subspace Emissary any% TAS Promo
Переглядів 2,4 тис.3 місяці тому
The Subspace Emissary any% TAS Promo
102.3 BRAWL FM
Переглядів 155 тис.7 місяців тому
102.3 BRAWL FM
The Subspace Emissary - The FINAL ANY% TAS Trailer
Переглядів 2,8 тис.7 місяців тому
The Subspace Emissary - The FINAL ANY% TAS Trailer
DON'T WORRY! SUPER SMASH BROS. BRAWL DROPS JANUARY 7TH!
Переглядів 4,6 тис.7 місяців тому
DON'T WORRY! SUPER SMASH BROS. BRAWL DROPS JANUARY 7TH!
Pokemon Conquest any% TAS WIP
Переглядів 1,3 тис.8 місяців тому
Pokemon Conquest any% TAS WIP
Pokemon Volt White 2 Challenge Mode - Defeating Superboss Hilda with just one Pokemon
Переглядів 2,4 тис.9 місяців тому
Pokemon Volt White 2 Challenge Mode - Defeating Superboss Hilda with just one Pokemon
Squidward Encounters Galleom in The Ruined Hall
Переглядів 442 тис.11 місяців тому
Squidward Encounters Galleom in The Ruined Hall
Squidward Gets Stuck On Final Destination
Переглядів 381 тис.Рік тому
Squidward Gets Stuck On Final Destination
[TAS] Super Smash Bros. Brawl - The Subspace Emissary: 100% Speedrun in 1:19:22.20
Переглядів 196 тис.Рік тому
[TAS] Super Smash Bros. Brawl - The Subspace Emissary: 100% Speedrun in 1:19:22.20
[8K 60FPS] Super Smash Bros. Brawl: The Movie (All Story Cutscenes)
Переглядів 979 тис.Рік тому
[8K 60FPS] Super Smash Bros. Brawl: The Movie (All Story Cutscenes)
KIRBY OVERRATED, 𝐌𝐀𝐑𝐈𝐎 𝐀𝐂𝐓𝐈𝐕𝐀𝐓𝐄𝐃
Переглядів 16 тис.Рік тому
KIRBY OVERRATED, 𝐌𝐀𝐑𝐈𝐎 𝐀𝐂𝐓𝐈𝐕𝐀𝐓𝐄𝐃
SSBB - Great Maze Fighting Stage Background Stock Video (8K HD)
Переглядів 8 тис.Рік тому
SSBB - Great Maze Fighting Stage Background Stock Video (8K HD)
SSBB Tabuu Boss Stage Background Stock Video (8K HD)
Переглядів 36 тис.Рік тому
SSBB Tabuu Boss Stage Background Stock Video (8K HD)
SM64 TAS Competition 2022 - Task 10 Compilation
Переглядів 3,5 тис.Рік тому
SM64 TAS Competition 2022 - Task 10 Compilation
[TAS] Final Fantasy XII: Revenant Wings - Chapter 1 in 18:13.25
Переглядів 1,1 тис.Рік тому
[TAS] Final Fantasy XII: Revenant Wings - Chapter 1 in 18:13.25

КОМЕНТАРІ

  • @knownas2017
    @knownas2017 7 годин тому

    100.00005% speed efficiency. He's going even further beyond

  • @knownas2017
    @knownas2017 7 годин тому

    My guy saved that one frame. What an absolute boss.

  • @caramelflann
    @caramelflann 7 годин тому

    This feels like a flash game

  • @Pyco_
    @Pyco_ 8 годин тому

    Why did you do this to yourself?

  • @BuildingWolf100_WolfDab
    @BuildingWolf100_WolfDab 8 годин тому

    Hiromi has that face that says "lets get this over with..." and I honestly don't blame him

  • @lior_haddad
    @lior_haddad 14 годин тому

    thank you, very cool

  • @pyr1412
    @pyr1412 15 годин тому

    This was such a gr8 game. I only remember getting stuck on Tabuu for like 3 weeks and I remember my neighbor told me he beat Tabuu after like 2-3 attempts so I asked him to come over after school that following Monday and we took turns trying to beat him. My friend told me that he had luck when he fought Tabuu on his game but when he tried fighting my Tabuu he couldn’t do it and then when he had to go home and it was my turn again idk what happened but I finally beat Tabuu and that was it😂

  • @awkwardcultism
    @awkwardcultism 16 годин тому

    This is probably one of the few games where it's easier to design, program, and run a TAS to play the game for you than it is to beat it yourself.

  • @Khronosian
    @Khronosian 17 годин тому

    Wait how is this a slide hack? "PowerPoint slides." ...gfd

  • @MJJ_2009
    @MJJ_2009 18 годин тому

    53:15

  • @stevoisiak
    @stevoisiak 19 годин тому

    What is the pause at 2:49 for?

    • @DyllonStejGaming
      @DyllonStejGaming 18 годин тому

      Pause buffered long jump, since I hit the wall on the frame after long jumping which normally doesn't give me enough time to release A.

  • @hci_yuuzou1696
    @hci_yuuzou1696 22 години тому

    2:21 this stone made my day

  • @user-rp5qs5ls7z
    @user-rp5qs5ls7z 23 години тому

    Kirby: POYO! POYO! (He told me everything!) Meta Knight: no, Kirby...i...am your father! Kirby: Poyo...poyo...YAAAAAAAAAH!!!!!! (No... that's not true... NOOOOOOOOOO!) (Smash Wars: Clone wars or something idk)

  • @UltiNateum
    @UltiNateum 23 години тому

    YOU’RE ALL WASHED UP!

  • @rafachv7029
    @rafachv7029 День тому

    Having Gohan, a literal gentle kid with no malice, be more evil than his neglectful father is so funny

  • @user-vw4vl6jl5y
    @user-vw4vl6jl5y День тому

    4:28 - 4:45 That's exactly how much it would take a hypothetical SS2 to beat metal cooler

  • @c-style
    @c-style День тому

    My two favorite things, Ike & TAS by Dyllon❤

  • @teemteem
    @teemteem День тому

    why

  • @bridgetsawamura56
    @bridgetsawamura56 День тому

    F A I L U R E

  • @manybobmuchbob
    @manybobmuchbob День тому

    1:29 sonic spit sonic space onix p - captions

  • @manybobmuchbob
    @manybobmuchbob День тому

    Almost canonically accurate base speed for sonic

  • @chillstoneblakeblast3172
    @chillstoneblakeblast3172 День тому

    5:36 LMAO where is peach Staring?

  • @blobtuna236
    @blobtuna236 День тому

    dyllon when are you making a super explosions 64 tas

  • @Micha-Hil
    @Micha-Hil День тому

    Dyllon one day: 1:26 "I gotta do it man."

  • @TheBlazingUltraEgo
    @TheBlazingUltraEgo День тому

    Im crying 😭 💀

  • @Wookis
    @Wookis День тому

    I’m amazed that something like this is even possible in the sm64 engine even with decomp. An entirely new movement system too is wild (nice tas btw!)

  • @emmetth3726
    @emmetth3726 День тому

    I’m going to pretend the romhacker of this thought of this during a presentation at work

  • @vavadadeur150
    @vavadadeur150 День тому

    NAAA that was savage

  • @daviddiaz6312
    @daviddiaz6312 День тому

    Esto es lo mas randon que haya visto xdxd

  • @Chris-mc2dt
    @Chris-mc2dt День тому

    I love how 3 of the bad mechanics at 2:50 are avoided

  • @lovecastle7154
    @lovecastle7154 День тому

    Huh-ooo WAH huh-ooh woo Huh-ooh woo Huh-ooh woo Huh-ooh ya

  • @throwaway1743
    @throwaway1743 День тому

    EmployeeOfTheMonth%

  • @thatmspaintgirl
    @thatmspaintgirl День тому

    So iconic. 😭

  • @kenshiro8984
    @kenshiro8984 День тому

    I'd pay much more attention to slides at my work if there was a little mario speedrunning the charts and graphs

  • @alexw0310
    @alexw0310 День тому

    I love how this is a "Slide Hack" but not the the definition of "slide" that everyone else was thinking of. Genius

    • @ashen_roses
      @ashen_roses День тому

      I'm just amazed they even thought of this. Like not only did they see it and go "lol what if I did a slideshow" and not only did they DO that but they made an entirely unique and well-constructed stealth game and platformer literally based off of an office presentation, *in the SM64 engine*

    • @Trimint123
      @Trimint123 День тому

      Listen, creativity could lead to a higher chance of winning than your typical slide, because it'll be boring after the 10th similar one.

  • @dannyrom288
    @dannyrom288 День тому

    Pouring one out for the homies lost to the farm 😢

  • @supahmario64fan
    @supahmario64fan День тому

    what

  • @randomguy-tg7ok
    @randomguy-tg7ok 2 дні тому

    I wonder what the ratio of Woohs to Wahs to Yahs when rolling out is.

  • @user-nq8wt1nb9k
    @user-nq8wt1nb9k 2 дні тому

    6:46 ganon did the dragon ball move against mario

  • @joshuagraham1926
    @joshuagraham1926 2 дні тому

    That's the First time he made TAS Video out of Smash 4 for the 3DS.

  • @62049
    @62049 2 дні тому

    I rely on this for that really fancy drip. You can imagine my frusturation

  • @theduke7768
    @theduke7768 2 дні тому

    Gotta love the mileage you are getting from these Simpleflips Rom Hack Competitions. Especially since I have recently started to watch Simpleflips again myself.

    • @DyllonStejGaming
      @DyllonStejGaming 2 дні тому

      It helps that all of these hacks are really really cool, from gameplay overhauls to level designs (and then desert bus 64 which is a second attempt)

  • @DyllonStejGaming
    @DyllonStejGaming 2 дні тому

    Funny story, this hack refused to work for me despite setting all the graphics options and stuff correctly, and then it just... decided to work today. So I TASed it in a single day before the emulator changed its mind. RHDC.ppt is a Super Mario 64 ROM Hack (I'm not kidding, romhacking.com/hack/rhdc.ppt ) where you play as an extremely caffeine dependant office worker, forced to slog through a boring corporate presentation... that has a Super Mario 64 engine built into its slides. There's two layers of gameplay going on at once, where you both control Mario in his quest to get all the Power(point) Stars and end the presentation, and the office worker so he doesn't fall asleep and get fired. You're intended to watch your energy level and refill your cup of coffee when it runs low, but thanks to a glitch (Drinking out of your cup the instant a coworker steals it), you get infinite coffee, which means you only need to visit the coffee machine once at the start of the game. As for the actual Mario portion, it's SM64 locked to 2D (Well, 2.5D; Mario's angle can be facing into the foreground or background, which is helpful in certain sections). Thanks to TAS capabilities, many of the slides are completed with (probably) unintended solutions, and another glitch allows two of them to be outright skipped completely. Slide 1 Sliding all the way down the paint brush and jumping at the end lets us barely reach the second bar, after which I double-triple jump dive to the star. Slide 2 A simple long jump followed by a series of first-frame wall kicks reaches the star easily. Slide 3 The moving bar graph makes movement a bit cumbersome here, but I'm still able to triple jump dive up to the star instead of doing movement below. Slide 4 The first instance of complete cheesing with the glitch; Mario is considered to be on the ground for one single frame after the star dance animation is completed, which allows him to do a midair jump if the new slide's spawn point is high up in the air (I'm calling this the Spawn Jump exploit). It happens that I'm able to jump right up to where the star is, skipping the rest of the slide. Slide 5 Unfortunately, I can't cheese this one, and I'm forced to wait for stage cycles. I do manage to skip another long period of waiting by accessing a glitched portion of the last circle (Which acts as water despite being orange) thanks to conserving speed with a slide kick. Slide 6 A simple path with a moving red line graph to impede progress; I do another triple jump dive to get to the star without having to deal with it. Slide 7 In contrast to the original game, jumping off of platforms that are also moving here give you a proper momentum boost; I do a super triple jump on the second bar to launch all the way to the end. Slide 8 Another slide heavily impeded by stage cycles; I'm barely able to make it to the middle of the slide in time (As seen by the bar pushing me to the right), but I have to wait regardless. Slide 9 Another momentum boosted triple jump (Followed by a momentum boosted dive) to reach the star Slide 10 The Spawn Jump Exploit unfortunately doesn't make it to the very top of the slide, so I have to fall down and complete it "normally" (Which involves a triple jump wallkick to skip it anyway). Slide 11 You have to enter the door to reach the rest of the slide, as the upper corner is bounded by walls and stuff. Otherwise simple platforming. Slide 12 You can't just use the trampoline to reach the star on the left, as the developers foresaw this and put an invisible ceiling there. I'm still able to cheese it without using the yellow trampoline by placing the red one right at the edge. Slide 13 A slide with a slide. I slide on the slide until I reach max speed, and jump straight into the star. Slide 14 Thanks to the Spawn Jump Exploit also conserving speed, I'm able to do a super jump to skip this slide too. Slide 15 This one is four mini-slides, of which I do unintended strategies for three of them. Slide 16 I stand on the buttons for as little time as possible so that I'm barely able to make it to the star. Slide 17 By doing a very precise triple jump dive to grab the red trampoline, I'm able to bring it to the second platform without needing the yellow one. Slide 18 Similar concept to Slide 16.

  • @squidyellotheinkling2474
    @squidyellotheinkling2474 2 дні тому

    Captain FalcAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAn! (Thumbnail, how I see it.)

  • @MrSkinnieJeans69
    @MrSkinnieJeans69 2 дні тому

    This is how it would go anyway

  • @carltonleboss
    @carltonleboss 2 дні тому

    Is that Touch and Roll music? Nice.

  • @Octobeann
    @Octobeann 2 дні тому

    That chuckya was a real one tbh

  • @TigerW0lf
    @TigerW0lf 2 дні тому

    GAME!

  • @rufflev3892
    @rufflev3892 2 дні тому

    28:08 kid buu :shit the same thinng!

  • @merediso
    @merediso 3 дні тому

    "I'm not trapped in here with you, you're trapped in here with me!"